Oct 28, 2009, 01:40 PM // 13:40
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#361
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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An abused skill doesn't mean consets are wrong. Nerfing the skills was the way forward. Its their fault for leaving it so long before 'fixing' the skill.
Anyways it doesn't matter. Lets focus on the quests.
I wonder what the next one is going to be like?
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Guru Event Guide Editor
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Oct 28, 2009, 01:46 PM // 13:46
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#362
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Desert Nomad
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It took me three attempts to do the second quest. I'm not familiar with the Underworld, very little knowledge of what critters are in there or what they throw at you. But it wasn't hard by the third attempt.
If I think back to the early days of GW, I probably spent at least 10x more time trying to do the Thunderhead Keep mission. Really, this was NOTHING by comparison.
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Oct 28, 2009, 01:55 PM // 13:55
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#363
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Jungle Guide
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Quote:
Originally Posted by dekusvamp
I didn't think that A.net's first thought was, when they made the cons, that people should use it to reduce recharge of Shadow Farm to farm even faster and better, and that's exactly why theyre shutting down UW now.
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Whoa, slow down there cowboy, I haven't heard anyone say they are shutting it down - most are expecting a major overhaul. It is also possible they are doing a lore bridge to GW 2, but shutting it down is very unlikely.
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Oct 28, 2009, 02:26 PM // 14:26
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#364
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Forge Runner
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
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Lore bridge towards GW2 sounds good aswell afterall were protecting the underworld and claiming it for Grenth though contradicting the fate of the area by making Dhuum stronger, the more we abuse the more quicker he'll be back lol.
So that means there is most likly going to be some significant change in the story between Grenth and Dhuum which will could have huge consequences for GW2s underworld
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Oct 28, 2009, 02:27 PM // 14:27
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#365
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Elite Guru
Join Date: Nov 2007
Guild: The Mirror of Reason [SNOW]
Profession: D/A
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I did the second quest two times now, hardly had any trouble. First run was 26 mins, second run was 20 minutes (and I stopped to take some screenshots). Pits is not that hard imo, but I can understand why people are having trouble with it. Can't wait to see how this turns out.
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Oct 28, 2009, 02:41 PM // 14:41
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#366
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Lion's Arch Merchant
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Quote:
Originally Posted by RTSFirebat
Anyways it doesn't matter. Lets focus on the quests.
I wonder what the next one is going to be like?
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I'm curious if the next quest will require the Phantasmal Tonics we received as a reward for this last quest...
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Oct 28, 2009, 02:47 PM // 14:47
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#367
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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That's a good point. Considering we randomally got 7 of them. One of which I already used for a giggle
__________________
Guru Event Guide Editor
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Oct 28, 2009, 02:49 PM // 14:49
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#368
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Krytan Explorer
Join Date: Mar 2007
Location: Rocky (Dragon)Mountains
Profession: Mo/Me
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A stack of ecto's on it that we will need them...........
Probably something to do with playing as a Reaper of the INSERT, recruiting an army of baddies to fight Dhuum.
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Oct 28, 2009, 02:52 PM // 14:52
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#369
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Looks fun, but I'm not even trying it because I know that lag or rubberbanding will kill me somewhere along the way on a day with frequent >5k ping spikes. I'd rather do stuff with H/H because at least they can fight through lag.
Bummer that ANet's hardware and dev teams didn't check in with each other to make sure their goals were compatible.
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Oct 28, 2009, 02:55 PM // 14:55
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#370
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Lion's Arch Merchant
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Quote:
Originally Posted by RTSFirebat
That's a good point. Considering we randomally got 7 of them. One of which I already used for a giggle
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At this point, I'm not selling anything I get as a reward from these quests until the chain is finished.
Quote:
Originally Posted by shadows of hob
Probably something to do with playing as a Reaper of the INSERT, recruiting an army of baddies to fight Dhuum.
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That's exactly what I was thinking...
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Oct 28, 2009, 02:56 PM // 14:56
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#371
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Academy Page
Join Date: Feb 2007
Guild: [DOG] Defenders of Gods
Profession: E/
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Quote:
Originally Posted by shadows of hob
Probably something to do with playing as a Reaper of the INSERT, recruiting an army of baddies to fight Dhuum.
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That would be pretty wicked!
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Oct 28, 2009, 02:59 PM // 14:59
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#372
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Too bad i don't have a survivor in progress 20 k in the first two quests alone not bad
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Oct 28, 2009, 03:06 PM // 15:06
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#373
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Krytan Explorer
Join Date: Sep 2007
Profession: Rt/
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I'm not gonna try this one again unless there are coop quests later on in the quest chain. After again being rubberbanded the 2nd try and hexed to death the 3rd, I'm not gonna do it again.
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Oct 28, 2009, 03:17 PM // 15:17
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#374
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Lion's Arch Merchant
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Quote:
Originally Posted by Lhim
I'm not gonna try this one again unless there are coop quests later on in the quest chain. After again being rubberbanded the 2nd try and hexed to death the 3rd, I'm not gonna do it again.
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Yeah, lag is a nightmare - especially given how close some of the mobs are and how jagged the walls are in some areas (easy to get hung up while wall-hugging). I guess I just got lucky on my run, as I had no issues with lag, and normally I do.
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Oct 28, 2009, 03:21 PM // 15:21
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#375
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Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
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My point was'nt that people should L2P, but that speed clears, the use of consets etc etc drives a certain sort of play style that is habit forming. Then when something comes along that can't be done in the habitual way it comes as somewhat as a surprise.
Anway..I hope there are some group quests to come, solo ones are nice, but I would like to have some being group based.
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Oct 28, 2009, 03:29 PM // 15:29
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#376
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Academy Page
Join Date: May 2009
Profession: E/A
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Quote:
Originally Posted by Shanaeri Rynale
My point was'nt that people should L2P, but that speed clears, the use of consets etc etc drives a certain sort of play style that is habit forming. Then when something comes along that can't be done in the habitual way it comes as somewhat as a surprise.
Anway..I hope there are some group quests to come, solo ones are nice, but I would like to have some being group based.
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Ironic that you say that I used essence and candy for quest #2, took 18 mins.
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Oct 28, 2009, 03:31 PM // 15:31
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#377
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
I'm not gonna try this one again unless there are coop quests later on in the quest chain. After again being rubberbanded the 2nd try and hexed to death the 3rd, I'm not gonna do it again.
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I rubberbanded into the lovely dead threshers and dead collectors, so I know exactly where you're coming from.
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Oct 28, 2009, 03:37 PM // 15:37
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#378
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Lion's Arch Merchant
Join Date: Dec 2008
Location: Poland
Guild: The Autonomy [火火火]
Profession: Mo/A
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I did that quest in my second try. It took me 36 minutes. I should did that quest in first time, but i thought kd skill makes 1 second knock-down, not 10, so i lost all my energy near last group of bone pits mobs while i was on back way. ~~ Quest is ok if we are talking about lore, but can be frustrating and annoying in mechanic, especially the bone pits part.
Last edited by hitsuji182; Oct 28, 2009 at 03:54 PM // 15:54..
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Oct 28, 2009, 03:42 PM // 15:42
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#379
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Site Contributor
Join Date: Jan 2006
Profession: R/
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Quote:
Originally Posted by Macktar Wang
I'm curious if the next quest will require the Phantasmal Tonics we received as a reward for this last quest...
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Or we could still need the transmogifiers tonics, since we needed them to get in the first quest. Just a guess
I do hope the final reward is something nice. Anything that isn't a minipet is good in my book.
__________________
"Even if the morrow is barren of promises,
nothing shall forestall my return."
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Oct 28, 2009, 03:42 PM // 15:42
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#380
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Furnace Stoker
Join Date: Jun 2005
Guild: gwpvx.com/user:dzjudz
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Sooo, anyone standing around in toa america1 telling all the UWSC'ers to stop or they'll unleash Dhuum?! Or people urging them on so he's freed sooner and we get to fight him .
If we're really going to need the phantasmal tonics for the next quest the people who already used them after getting them as the reward will kick themselves since there's no other way to get them at the moment. Prices will skyrocket even more than the transmogries.
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